Sit and go (SNG)
A tournament that starts as soon as its seats are filled rather than at a set time.
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- What it means
- A sit and go, or SNG, is a small tournament with a fixed number of seats that begins the moment the last seat is taken. Most are a single table of 6 or 9 players, and they pay only the top two or three places.
- How it is calculated
- The blinds rise quickly, so stacks are soon short and most hands near the end are an all-in or a fold. ICM shapes those decisions from the start, because so few places pay and the jump from third to second is large.
- Worked example
- Nine players each pay 10 into a 90 prize pool that pays 50%, 30% and 20%. First wins 45, second 27 and third 18; the other six win nothing.
- Why it matters
- A sit and go is the quickest way to practice short-stack and bubble play, which is the same skill set a big MTT asks for at its final table.
See also: MTT (multi-table tournament), ICM, Push/fold, Satellite, Pay jump