GlossaryTraining

Mastery

How well you currently handle a skill, from Not started through Learning, Developing and Solid to Mastered.

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What it means
Mastery is a score per skill that reflects how you play it now, not over your whole history. It fades when a skill is left alone and ignores luck from a handful of answers.
How it is calculated
Each grade scores Best 1, Correct 0.85, Inaccuracy 0.5, Wrong 0.15 and Blunder 0. A decision's weight halves every 14 days, easy decisions far from the range edge count 0.25 of a normal one, decisions made with the table coach on count 0.5, and 3 imaginary decisions at 50% are added so a few answers cannot look certain. Under 10 decisions or below 60% is Learning, then Developing up to 80%, Solid up to 90%, and Mastered from 90% with at least 30 decisions over 3 separate days and practice in the last 30 days.
Worked example
Today you answer 10 hands in a skill: 8 Best and 2 Wrong. The score is (8 × 1 + 2 × 0.15 + 3 × 0.5) ÷ (10 + 3) = 9.8 ÷ 13, about 75%, which is Developing. The same 10 answers spread over three weeks, with the old ones fading, would move with your recent form instead.
Why it matters
It answers what you have learned and what to work on next. The separate-days rule keeps one cramming session from counting as mastery, which is the same idea behind spaced repetition.

See also: Spaced repetition, Grade, Thin sample, Range edge