GlossaryStrategy

Reach

How much of a hand is still in a player's range at a decision, after the actions it took to get there.

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What it means
A range is not all or nothing. Each combo starts with its preflop weight, and every action the player takes on the way to a decision keeps only the share of the time the combo takes that action.
How it is calculated
Reach = preflop weight × the frequency of each of the player's own earlier actions on the line. Combos that use a board card have a reach of 0.
Worked example
The big blind defends a combo 60% of the time preflop, then checks it on the flop 50% of the time. Facing a bet after that check, its reach is 0.6 × 0.5 = 30%.
Why it matters
It is what makes a range narrow as a hand goes on. In study mode a hand's fill height is its reach, so the hands a player rarely gets to a spot with look nearly empty.

See also: Range, Frequency, Combo